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61. Devs: Can we please get a dev blog on drones soon. - in EVE General Discussion [original thread]
All drones are currently in the process of going rogue...
- by Webster Carr - at 2006.12.10 20:52:00
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62. NOS Skill Requirement doesn't seem appropriate - in EVE General Discussion [original thread]
I've always thought that a relatively simple fix for NOS was to make them more realistic (comparatively speaking with other modules). Basically why is NOS perfectly efficient at transferring cap? It'd make more sense for me for the NOS to drain th...
- by Webster Carr - at 2006.12.09 01:30:00
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63. Dream Duo - in EVE General Discussion [original thread]
Edited by: Webster Carr on 27/08/2006 00:13:02 Huggin plus Lachesis. The bad guys are webbed and warp jammed from greater than 30km away and the sensor dampeners mean they can't even lock you....
- by Webster Carr - at 2006.08.27 00:12:00
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64. The Official Server Down Thread! - in EVE General Discussion [original thread]
Originally by: Caerleus Edited by: Caerleus on 23/08/2006 21:24:16 Saw the symptoms, so managed to just about warp to a station and 'think' I managed to dock. Corpmate knew earlier when he had a 5 minute wait for a gate jump... Oh we...
- by Webster Carr - at 2006.08.23 22:13:00
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65. Skill for picking locks? - in Skill Discussions [original thread]
Though the ability to hack into secure cans would be a lot of fun...
- by Webster Carr - at 2006.08.18 02:43:00
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66. Instas: The Problem - in EVE General Discussion [original thread]
Ok, you can't remove bookmarks from the game. They are logical and doing things like bookmarking where you left that POS just makes sense. The solution. Make every warp in get you 15km from a bookmark IN A RANDOM DIRECTION. This makes much more...
- by Webster Carr - at 2006.08.08 01:38:00
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67. Dominix facelift - in EVE General Discussion [original thread]
Originally by: Noriath Dominix Redesigned... I gave my redesign another go, made another a little more refined drawing... It's not really nice and cleaned up yet... I like this redesign a lot. It'd put my domi in drydock for this re...
- by Webster Carr - at 2006.08.07 16:23:00
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68. Tier 2 Destroyers...? - in Ships and Modules [original thread]
I don't know about the other posters, but for me destroyers are an interesting class/size of ship that could be expanded a little. The existing ships are good, it would just be interesting to see some variety and more options in the ship class. D...
- by Webster Carr - at 2006.08.01 22:25:00
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69. Tier 2 Destroyers...? - in Ships and Modules [original thread]
Originally by: Sarmaul Give Amarr a gank Destroyer, Caldari a missile Destroyer (T1 Flycatcher), Gallente a drone Destroyer and Minmatar an AC Destroyer (T1 Sabre). Then add Interdictors based on the new/old destroyers (i.e. Minmatar would...
- by Webster Carr - at 2006.07.31 23:16:00
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70. Human Cattle 3/5 - damn, that's a lot of Caldari - in Missions & Complexes [original thread]
It's actually really fun to do in an Ishkur.
- by Webster Carr - at 2006.04.14 15:53:00
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71. Jove Corporation Missions - in Missions & Complexes [original thread]
Actually there is an Impro agent at the station I'm at right now...Just unavailiable. That's what I'm trying for: Running missions for Jove corporations that have agents in Empire space. Webb
- by Webster Carr - at 2006.04.11 21:09:00
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72. Jove Corporation Missions - in Missions & Complexes [original thread]
Is there any way to run missions for Jove corporations such as Impro. I have my standing with the Jove Empire up to 1.16 through diplomacy but none of the Jove Corporations are listed in my standings listing. Any Ideas? Webb
- by Webster Carr - at 2006.04.11 20:37:00
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73. lvl 2 missions: Human Cattle.. umm ridiculous - in Missions & Complexes [original thread]
I did Human Cattle in my Ishkur. Did have to (gasp) actually turn on my armor repairer when I got Webbed in the last two parts of the last mission.
- by Webster Carr - at 2006.04.06 15:37:00
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74. Kill Missions - Are Missile Boats the way to go? - in Missions & Complexes [original thread]
Can level 3 missions actually be done in an Assault Frigate (specifically an Ishkur)?
- by Webster Carr - at 2006.04.05 21:48:00
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75. INCURSUS - in Ships and Modules [original thread]
Relatively new to this game, just over 2 mil skillpoints, just got Gallente Frig to level 5 and started using the Incursus again. The following works for rat hunting in my Incursus: 3x Anode Light Ion Particle Cannon I Langour Drive Disruptor I ...
- by Webster Carr - at 2006.03.21 02:12:00
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76. Kansas City - in Events and Gatherings Archive [original thread]
Edited by: Webster Carr on 20/03/2006 22:57:00 Raymore, MO (just south of KC) Been playing for about 3 months.
- by Webster Carr - at 2006.03.20 22:57:00
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77. L3 mission 'Downing the Slavers' 2 of 2 - in Missions & Complexes [original thread]
Is there any hope to handle this in a Vexor or should I wait until I have everythying trained sufficiently for a Dominix?
- by Webster Carr - at 2006.03.20 15:51:00
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78. Tier 2 Battlecruisers? - in Ships and Modules [original thread]
Well, the title says it all: Any idea if tier 2 battlecruisers are in development? My Gallente vote: A drone carrier Battlecruiser with similar drone bonus but different look from the Vexor or Dominix. A command type ship just screams drone carri...
- by Webster Carr - at 2006.03.16 04:09:00
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79. [RMR] Vexor NPC Setup - in Ships and Modules [original thread]
I have a strange but cheap setup that I use for Lvl 2 missions in my Vexor: 4X150mm Rail Gun I, Drone Link Augmentor I Y-s8 HydrocarbonI AB, Medium Neutron Saturation I Shield Booster, Large Shield Extender I. 4XPower Diagnostic System I 2 of eac...
- by Webster Carr - at 2006.02.28 16:51:00
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